Adaptable not only to the environment, but to itself as well.
The full diversity of my Light-Interface System concept can be demonstrated with my model of an invisible suit.
My 3-D Pixel Unit concept already exists, in part, as an angle sensitive pixel, but without the counterpart 3-D pixels and the length of connection between them.
The spherical symmetry of an angle sensitive pixel, adapted to other spherically symmetric 3-D Pixel Units across a Light-Interface System is what allows it to capture the full intersecting angles of the web-of-light thru the concentrated shape of the object in the Light-Interface.
Due to the full wrap-around symmetry of the light-web intersection, replicated in a concentration, by fully wrap-around 3-D Pixels Units on a body, the light-web " floating connection" inside the Light-Interface central switching station, no permanent hard-wiring is needed in the invisible suit's opto-electronic wiring harness.
The one-to-many wiring scenario replaced by the one-to-one correspondence makes dual-adaptivity possible between a suit and itself and itself against a background environment scenery.
The outside of the suit is considered a part of the outside environment, even though it is the suit itself.
The suit is dual-adaptive, partially to the outside of the suit/ the rest of the outside environment, and partially to the interior of the movable Light-Interface in the invisible suit Light-Interface System.
A truly " adaptable camouflage" invisible suit, is adaptable to itself, as well as it's environment.
It is free to change it's own motion against the changing scenery.
ABOUT THE ENTRANT
Type of entry:individual
Number of times previously entering contest:3
Keith's hobbies and activities:Invisibility/Holodeck Technology Theory
Keith belongs to these online communities:
Keith is inspired by:I was first inspired by the high-tech applicable part of my Invisibility ( adaptive camouflage) and Holodeck ( virtual immersion) Theory, in the form of my Light-Interface concept with my discovery of a geometric inverse relationship between invisibility and holodeck light geometry in the new year winter of 1992, and the resulting Light-Interface System, and a childhood friend who told me back in 1998, " Don't just talk about making something invisible. Make something invisible, and then I'll listen to you!" My Lenticular Box is the low-tech geometric proof of the inverse relationship between invisibility and holodeck technologies.
I'm just basically obsessed with my Invisibility/Holodeck Technology Theory and what it might mean for a more fully complete Invisible/Holographic Principle of the universe.